BackgroundTag
bg
background
div
Description
A generic container
Components and Properties
Backgroundable
bg
background
background string
The background of this backgroundable.
bg-alpha
background-alpha
float
The opacity of the background.
bg-color
background-color
color string
The color of this background.
bg-color0
background-color0
color string
The first color of the gradient.
bg-color1
background-color1
color string
The second color of the gradient.
ContentSizeFitter
horizontal-fit
FitMode
How the width is controlled.
vertical-fit
FitMode
How the height is controlled.
RectTransform
active
bool
Whether or not the GameObject this RectTransform belongs to is active.
anchor-max
Vector2
The anchor point for the upper right corner of the rectangle defined as a fraction of the size of the parent rectangle.
anchor-max-x
float
The normalized x position in the parent RectTransform that the upper right corner is anchored to.
anchor-max-y
float
The normalized y position in the parent RectTransform that the upper right corner is anchored to.
anchor-min
Vector2
The anchor point for the lower left corner of the rectangle defined as a fraction of the size of the parent rectangle.
anchor-min-x
float
The normalized x position in the parent RectTransform that the lower left corner is anchored to.
anchor-min-y
float
The normalized y position in the parent RectTransform that the lower left corner is anchored to.
anchored-position
Vector2
Position of the rectangle’s pivot point relative to the anchors.
anchored-position-x
anchor-pos-x
float
The x position of the pivot of this RectTransform relative to the anchor reference point.
anchored-position-y
anchor-pos-y
float
The y position of the pivot of this RectTransform relative to the anchor reference point.
hover-hint
string
Text that will appear when a pointer hovers over.
hover-hint-key
localization key
The localization key used for the hover hint text.
local-scale
scale
Vector3
Scale factor applied to the object in the X, Y and Z dimensions.
name
string
The name of the GameObject.
pivot
Vector2
The location around which the rectangle rotates.
pivot-x
float
Normalized x position to rotate around.
pivot-y
float
Normalized y position to rotate around.
size-delta
Vector2
The size added to the rectangle defined by the anchors.
size-delta-x
float
The width added to the rectangle defined by the anchors.
size-delta-y
float
The height added to the rectangle defined by the anchors.
Example Usage
<vertical child-control-height="false">
<horizontal bg="panel-top" pad-left="15" pad-right="15" horizontal-fit="PreferredSize">
<text text="Background" align="Center" font-size="8"/>
</horizontal>
<horizontal>
<background bg="round-rect-panel">
<text align="Center" text="Inside!"></text>
</background>
<text align="Center" text="Outside.."></text>
<background bg="round-rect-panel">
<text align="Center" text="Inside!"></text>
</background>
<text align="Center" text="Outside.."></text>
</horizontal>
</vertical>
This example will display some texts inside or outside background components.